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terrains [2018/07/17 07:34] adminterrains [2021/03/14 02:47] (current) – Added link to colors and elements of terrains admin
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-==== Terrains ====+==== Terrain - 8th Face ==== 
 + 
 +//Note: Colors and elements of terrains can be found in the [[getstarted#color_and_elements|Getting Started]] section.//
  
 If you maneuver a terrain to its eighth face (the number 8 is showing), then your marching army captures that terrain. When you capture a terrain, orient the terrain die so the icon faces your army. The army that has captured a terrain receives several advantages for as long as it retains control of that terrain die: If you maneuver a terrain to its eighth face (the number 8 is showing), then your marching army captures that terrain. When you capture a terrain, orient the terrain die so the icon faces your army. The army that has captured a terrain receives several advantages for as long as it retains control of that terrain die:
  
-  * When rolling the army, all ID results are doubled. +  * **When rolling the army, all ID results are doubled.** 
-  * The army may take a melee, missile, or magic action, but opposing armies at the terrain are restricted to a melee action. +  * **The army may take a melee, missile, or magic action, but opposing armies at the terrain are restricted to a melee action.** 
-  * The army may make use of the Eighth Face Icon as shown in the table below.+  * **The army may make use of the Eighth Face Icon as shown in the table below.**
  
 Eighth face advantages are cumulative with any racial abilities. Eighth face advantages are cumulative with any racial abilities.
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 The Eighth Face Icons are used as follows: The Eighth Face Icons are used as follows:
  
-^ Icon  ^ Terrain Eith Face Effect +^ Icon  ^ Terrain Eighth Face Effect 
-|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/City.png?nolink}}  | City  | During the Eighth Face Phase you may recruit a 1-health (small) unit or promote one unit in the controlling army.  | +|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/City.png?nolink}}  | City  | During the Eighth Face Phase you may recruit a small (1 health) unit to, or promote one unit inthe controlling army.  | 
-|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Standing_Stones.png?nolink}}  | Standing Stones | All units in your controlling army may convert any or all of their magic results to a color that matches a color of this terrain.  |+|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Standing_Stones.png?nolink}}  | Standing Stones | All units in your controlling army may convert any or all of their magic results to a color this terrain contains.  |
 |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Temple.png?nolink}}  | Temple  | Your controlling army and all units in it cannot be affected by any opponent’s death (black) magic. During the Eighth Face Phase you may force another player to bury one unit of their choice in their #@DUA@# | |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Temple.png?nolink}}  | Temple  | Your controlling army and all units in it cannot be affected by any opponent’s death (black) magic. During the Eighth Face Phase you may force another player to bury one unit of their choice in their #@DUA@# |
 |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Tower.png?nolink}}  | Tower  | Your controlling army may use a missile action to attack any opponent’s army. If attacking a Reserve Army, only count non-ID missile results.  | |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Tower.png?nolink}}  | Tower  | Your controlling army may use a missile action to attack any opponent’s army. If attacking a Reserve Army, only count non-ID missile results.  |