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terrains [2018/05/07 11:38] – external edit 127.0.0.1 | terrains [2021/03/14 02:47] (current) – Added link to colors and elements of terrains admin | ||
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- | ==== Terrains | + | ==== Terrain - 8th Face ==== |
- | === Major Terrains === | + | //Note: Colors and elements of terrains can be found in the [[getstarted# |
- | == Terrain Colors == | + | If you maneuver a terrain to its eighth face (the number 8 is showing), then your marching army captures that terrain. When you capture a terrain, orient the terrain die so the icon faces your army. The army that has captured a terrain receives several advantages for as long as it retains control of that terrain die: |
- | == Action Faces == | + | * **When rolling the army, all ID results are doubled.** |
+ | * **The army may take a melee, missile, or magic action, but opposing armies at the terrain are restricted to a melee action.** | ||
+ | * **The army may make use of the Eighth Face Icon as shown in the table below.** | ||
- | == Eighth | + | Eighth |
- | === Minor Terrains === | + | A terrain at its eighth face turns back to its seventh face (the number 7 is showing) whenever the controlling army abandons the terrain, is out-maneuvered by an opposing army, or all its units are killed or removed. When the terrain is moved from the eighth face, all advantages gained by your controlling army cease. |
- | <WRAP center round info 60%> | + | === Eighth Face Icons === |
- | [[ozminors|Australian Variant Minor Terrain Rules]]\\ | + | |
- | </ | + | |
- | <WRAP center round info 60%> | + | The Eighth Face Icons are used as follows: |
- | [[sjminors|Shep and Josh Variant Minor Terrain Rules]]\\ | + | |
- | </WRAP> | + | ^ Icon ^ Terrain |
+ | | {{http:// | ||
+ | | {{http:// | ||
+ | | {{http:// | ||
+ | | {{http:// | ||