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Rules Reference

The following section provides clarification on some of the mechanics of Dragon Dice. Note that some clarifications refer to mechanics discussed in the Advanced Rules section.

Die Roll Resolution

Players do not roll dice simultaneously unless a specific rule says so. During a march, the marching player always rolls their army first, followed by any opposing players. Once the marching player has finished resolving their roll, the opposing players resolve their rolls in turn order. Each player follows this process one by one:

  1. Roll the dice.
  2. Check to see if any existing effects will force or allow a die to be re-rolled. Apply these effects one at a time until all re-rolls have been made.
  3. Identify any applicable SAIs that have not already been applied and apply their effects one by one* in whatever order you choose. Any normal action results or roll modifiers that those SAIs generate are applied during the following steps.
  4. Count up all non-SAI generated action results to obtain a subtotal.
  5. Apply modifiers that subtract (results can never be reduced to below 0).
  6. Apply modifiers that divide (results are rounded down).
  7. Add SAI generated action results to obtain a new subtotal.
  8. Apply modifiers that multiply.
  9. Apply modifiers that add (any 'counts as' results are also added now) to obtain a final total.

*Multiples of the same SAI may be combined to create a single larger effect. See ‘SAIs’ on page 32 for more details.

A die's effect will resolve at its assigned time. If a die's results are used and it then leaves the army, its results still stand. If a die leaves the army before its results are used, or a die enters the army after the roll, that die has no effect on that roll.