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advancedterrains [2021/03/16 20:13] mrzaccheryadvancedterrains [2021/05/19 12:15] (current) admin
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 |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dragon_Lair.png?nolink}}  | **Dragon's Lair**  | During the Eighth Face Phase, you may summon a dragon that matches at least one color of this [[terrains|terrain]], an Ivory Dragon or any Ivory Hybrid Dragon, and place it at any [[terrains|terrain]]. The Dragon's Lair may not summon a White Dragon.  | |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dragon_Lair.png?nolink}}  | **Dragon's Lair**  | During the Eighth Face Phase, you may summon a dragon that matches at least one color of this [[terrains|terrain]], an Ivory Dragon or any Ivory Hybrid Dragon, and place it at any [[terrains|terrain]]. The Dragon's Lair may not summon a White Dragon.  |
 |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Grove.png?nolink}}  | **Grove**  | During the Eighth Face Phase move one non-Dragonkin unit from any player's #@BUA@# to their #@DUA@#, a Dragonkin unit or minor terrain from your #@BUA@# to your Summoning Pool, or an Item from your #@BUA@# to your army controlling this eighth face. This is not optional and must be performed if possible.  | |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Grove.png?nolink}}  | **Grove**  | During the Eighth Face Phase move one non-Dragonkin unit from any player's #@BUA@# to their #@DUA@#, a Dragonkin unit or minor terrain from your #@BUA@# to your Summoning Pool, or an Item from your #@BUA@# to your army controlling this eighth face. This is not optional and must be performed if possible.  |
-|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Vortex.png?nolink}}  | **Vortex**  | During any non-maneuver army roll at this [[terrains|terrain]], before resolving SAIs (see step 2 of 'Die Roll Resolution'), you may re-roll one unit, ignoring the previous result.  |+|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Vortex.png?nolink}}  | **Vortex**  | During any non-maneuver army roll at this [[terrains|terrain]], before resolving SAIs (see step 2 of '[[rulesreference#die_roll_resolution|Die Roll Resolution]]'), you may re-roll one unit, ignoring the previous result.  |
  
 ==== Minor Terrains ==== ==== Minor Terrains ====
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 When an army marches, the army's owner may bring a minor terrain into play from their Summoning Pool instead of taking a maneuver. The minor terrain's colors must match at least one color of the [[terrains|terrain]] where the army is located. Deadlands may be brought into play at any [[terrains|terrain]], regardless of that [[terrains|terrain's]] colors. When an army marches, the army's owner may bring a minor terrain into play from their Summoning Pool instead of taking a maneuver. The minor terrain's colors must match at least one color of the [[terrains|terrain]] where the army is located. Deadlands may be brought into play at any [[terrains|terrain]], regardless of that [[terrains|terrain's]] colors.
  
-Roll the minor terrain when it enters play and immediately apply its result - alternate action, modify results, or disaster (See Minor Terrain Icons below). The rolled result will remain in effect as the active bonus for the army who owns the minor terrain until it is re-rolled (see below). Place the die beside the army to show the bonus.+Roll the minor terrain when it enters play and immediately apply its result - alternate action, modify results, or disaster (See [[advancedterrains#icons|Minor Terrain Icons]] below). The rolled result will remain in effect as the active bonus for the army who owns the minor terrain until it is rolled again (see below). Place the die beside the army to show the bonus.
  
 On all future turns, when an army that controls a minor terrain announces a march, they must either: On all future turns, when an army that controls a minor terrain announces a march, they must either:
  
   * Forfeit their maneuver in order to keep the result showing on the minor terrain, **//OR//**,   * Forfeit their maneuver in order to keep the result showing on the minor terrain, **//OR//**,
-  * Roll the minor terrain and apply its new result. The rolled result will remain in effect as the active bonus for the army who owns the minor terrain until is is re-rolled as above.+  * Roll the minor terrain and apply its new result. The rolled result will remain in effect as the active bonus for the army who owns the minor terrain until it is rolled again as above.
  
 **The following rules apply to minor terrains:** **The following rules apply to minor terrains:**
  
   * Each army may only have one minor terrain in play.   * Each army may only have one minor terrain in play.
-  * An army that has captured an [[terrains|Eighth Face]] may not bring a minor terrain into play. If an army controlling a minor terrain captures the [[terrains|terrain's]] [[terrains|Eighth Face]], then the minor terrain is removed from play and buried. +  * An army that has captured an [[terrains|Eighth Face]] may not bring a minor terrain into play. If an army controlling a minor terrain captures the [[terrains|terrain's]] [[terrains|Eighth Face]], then the minor terrain is buried. 
-  * If an army controlling a minor terrain leaves the [[terrains|terrain]] (all the units in the army are moved or are killed), then the minor terrain is removed from play and buried. +  * If an army controlling a minor terrain leaves the [[terrains|terrain]] (all the units in the army are moved or are killed), then the minor terrain is buried. 
-  * When an army controlling a minor terrain takes a march, they may choose to remove the minor terrain from play and bury it instead of taking maneuver. A new minor terrain may not be brought into play by that army this turn. +  * When an army controlling a minor terrain takes a march, they may choose to bury it instead of taking the maneuver. A new minor terrain may not be brought into play by that army this turn. 
-  * A minor terrains colors are available to the **//controlling army//** as if they were part of the [[terrains|terrain]] for the purposes of Racial Abilities. It does not add to the number or type of colored dragon breath attacks that a white dragon inflicts. +  * A minor terrain's colors are available to the **//controlling army//** as if they were part of the [[terrains|terrain]] for the purposes of Species Abilities. It does not add to the number or type of colored dragon breath attacks that a white dragon inflicts. 
-  * Any rules that refer toor target a **//[[terrains|terrain]]//**do not apply to minor terrains.+  * Any rules that refer to or target a **//[[terrains|terrain]]//** do not apply to minor terrains.
  
 === Deadlands === === Deadlands ===
  
-In addition to the above rules, each Deadlands (black) minor terrain that a player controls at any [[terrains|terrain]] is counted as one additional unit (of any race) in that player's #@DUA@# for the purpose of any applicable racial abilities. Deadlands may be brought into play at any [[terrains|terrain]], regardless of it's color.+In addition to the above rules, each Deadlands (black) minor terrain that a player controls counts as **[[racialabilities#dua_limits|]]** additional units (of any species) in that player's #@DUA@# for the purpose of any applicable species abilities. Deadlands may be brought into play at any [[terrains|terrain]].
  
 === Icons === === Icons ===