Differences
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firewalkers [2018/07/16 15:13] – admin | firewalkers [2021/05/23 11:24] (current) – added lore name admin | ||
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- | ==== Firewalkers ==== | + | ==== Firewalkers |
- | As the battles between the First Races and the Amazons grew more severe, a race of beings from beyond the young world took notice. From their chaotic cities in the roaring fires of the world’s sun, this race grew more and more fascinated by the titanic battles unfolding, deciding at last to take part. | + | As the battles between the First Species |
- | These humanoids – elementals who were part fire and part air – descended to the young world, settling in the moun- tains and plains where they scorched their surroundings black and lifeless. | + | These humanoids – elementals who were part fire and part air – descended to the young world, settling in the mountains |
They brought their fiery magics and monstrous beings like the mighty phoenix and the murderous salamander down from the sun, offering their services to armies that would have them. The newcomers were dubbed the Firewalkers, | They brought their fiery magics and monstrous beings like the mighty phoenix and the murderous salamander down from the sun, offering their services to armies that would have them. The newcomers were dubbed the Firewalkers, | ||
- | [[http://sfr-inc.com/bb/viewtopic.php?t=1983|Click here]] for detailed strategy tips on the SFR Inc. forum. | + | [[http://dragondice.com/ddspecies/firewalkers.php|Click here]] for more about this species. |
=== ID Icons === | === ID Icons === | ||
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---- | ---- | ||
- | === Normal Icons === | + | === Normal |
- | ^ | + | ^ |
- | | {{http:// | + | | {{http:// |
---- | ---- | ||
- | === Racial | + | === Species |
- | ~~SNIPPET_O1746850698~~racial_ability_fw_air_flight~~ | + | ~~SNIPPET_O1746850699~~racial_ability_fw_air_flight~~ |
^ Air Flight | | ^ Air Flight | | ||
| During the Retreat Step of the Reserves Phase, Firewalker units may move from any terrain that contains blue (air) to any other terrain that contains blue (air) and where you have at least one Firewalker unit. | | | During the Retreat Step of the Reserves Phase, Firewalker units may move from any terrain that contains blue (air) to any other terrain that contains blue (air) and where you have at least one Firewalker unit. | | ||
~~SNIPPET_C~~racial_ability_fw_air_flight~~ | ~~SNIPPET_C~~racial_ability_fw_air_flight~~ | ||
- | ~~SNIPPET_O1746850698~~racial_ability_fw_flaming_shields~~ | + | ~~SNIPPET_O1746850699~~racial_ability_fw_flaming_shields~~ |
^ Flaming Shields | | ^ Flaming Shields | | ||
| When at a terrain that contains red (fire), Firewalkers may count save results as if they were melee results. Flaming Shields does not apply when making a counter-attack. | | | When at a terrain that contains red (fire), Firewalkers may count save results as if they were melee results. Flaming Shields does not apply when making a counter-attack. | | ||
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== Blue (Air) Spells == | == Blue (Air) Spells == | ||
- | ~~SNIPPET_O1746850698~~spell_blue_hailstorm~~ | + | ~~SNIPPET_O1746850699~~spell_blue_hailstorm~~ |
^ Hailstorm | ^ Hailstorm | ||
^ Race | Any ^ Cost | 2 | | ^ Race | Any ^ Cost | 2 | | ||
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- | ~~SNIPPET_O1746850698~~spell_blue_windwalk~~ | + | ~~SNIPPET_O1746850699~~spell_blue_windwalk~~ |
^ Wind Walk |||| | ^ Wind Walk |||| | ||
^ Race | Any ^ Cost | 4 | | ^ Race | Any ^ Cost | 4 | | ||
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~~SNIPPET_C~~spell_blue_windwalk~~ | ~~SNIPPET_C~~spell_blue_windwalk~~ | ||
- | ~~SNIPPET_O1746850698~~spell_blue_mirage~~ | + | ~~SNIPPET_O1746850699~~spell_blue_mirage~~ |
^ Mirage | ^ Mirage | ||
^ Race | Firewalkers | ^ Race | Firewalkers | ||
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~~SNIPPET_C~~spell_blue_mirage~~ | ~~SNIPPET_C~~spell_blue_mirage~~ | ||
- | ~~SNIPPET_O1746850698~~spell_blue_lightningstrike~~ | + | ~~SNIPPET_O1746850699~~spell_blue_lightningstrike~~ |
^ Lightning Strike | ^ Lightning Strike | ||
^ Race | Any ^ Cost | 6 | | ^ Race | Any ^ Cost | 6 | | ||
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== Red (Fire) Spells == | == Red (Fire) Spells == | ||
- | ~~SNIPPET_O1746850698~~spell_red_ashstorm~~ | + | ~~SNIPPET_O1746850699~~spell_red_ashstorm~~ |
^ Ash Storm |||| | ^ Ash Storm |||| | ||
^ Race | Any ^ Cost | 2 | | ^ Race | Any ^ Cost | 2 | | ||
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~~SNIPPET_C~~spell_red_ashstorm~~ | ~~SNIPPET_C~~spell_red_ashstorm~~ | ||
- | ~~SNIPPET_O1746850698~~spell_red_flashfire~~ | + | ~~SNIPPET_O1746850699~~spell_red_flashfire~~ |
^ Flashfire | ^ Flashfire | ||
^ Race | Firewalkers | ^ Race | Firewalkers | ||
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~~SNIPPET_C~~spell_red_flashfire~~ | ~~SNIPPET_C~~spell_red_flashfire~~ | ||
- | ~~SNIPPET_O1746850698~~spell_red_fieryweapon~~ | + | ~~SNIPPET_O1746850699~~spell_red_fieryweapon~~ |
^ Fiery Weapon | ^ Fiery Weapon | ||
^ Race | Any ^ Cost | 4 | | ^ Race | Any ^ Cost | 4 | | ||
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~~SNIPPET_C~~spell_red_fieryweapon~~ | ~~SNIPPET_C~~spell_red_fieryweapon~~ | ||
- | ~~SNIPPET_O1746850698~~spell_red_dancinglights~~ | + | ~~SNIPPET_O1746850699~~spell_red_dancinglights~~ |
^ Dancing Lights | ^ Dancing Lights | ||
^ Race | Any ^ Cost | 6 | | ^ Race | Any ^ Cost | 6 | | ||
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- | ~~SNIPPET_O1746850698~~spell_elemental_resurrectdead~~ | + | ~~SNIPPET_O1746850699~~spell_elemental_resurrectdead~~ |
^ Resurrect Dead |||| | ^ Resurrect Dead |||| | ||
^ Race | Any ^ Cost | 3 | | ^ Race | Any ^ Cost | 3 | | ||
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~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ||
- | ~~SNIPPET_O1746850698~~spell_elemental_summondragonkin~~ | + | ~~SNIPPET_O1746850699~~spell_elemental_summondragonkin~~ |
^ Summon Dragonkin | ^ Summon Dragonkin | ||
^ Race | Any ^ Cost | 3 | | ^ Race | Any ^ Cost | 3 | | ||
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~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ||
- | ~~SNIPPET_O1746850698~~spell_elemental_summondragon~~ | + | ~~SNIPPET_O1746850699~~spell_elemental_summondragon~~ |
^ Summon Dragon | ^ Summon Dragon | ||
^ Race | Any ^ Cost | 7 | | ^ Race | Any ^ Cost | 7 | | ||
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~~SNIPPET_C~~spell_elemental_summondragon~~ | ~~SNIPPET_C~~spell_elemental_summondragon~~ | ||
- | ~~SNIPPET_O1746850698~~spell_elemental_summonwhitedragon~~ | + | ~~SNIPPET_O1746850699~~spell_elemental_summonwhitedragon~~ |
^ Summon White Dragon | ^ Summon White Dragon | ||
^ Race | Any ^ Cost | 14 | | ^ Race | Any ^ Cost | 14 | | ||
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=== Special Action Icons (SAIs) === | === Special Action Icons (SAIs) === | ||
- | == Racial | + | == Species |
^ Bullseye | ^ Bullseye | ||
| {{http:// | | {{http:// | ||
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== SAI Effects == | == SAI Effects == | ||
- | ~~SNIPPET_O1746850698~~sai_bullseye~~ | + | ~~SNIPPET_O1746850699~~sai_bullseye~~ |
^ Bullseye | ^ Bullseye | ||
^ Dragon Attack, Missile | During a missile attack, target X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.\\ \\ During a dragon attack, Bullseye generates X missile results. | ^ Dragon Attack, Missile | During a missile attack, target X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.\\ \\ During a dragon attack, Bullseye generates X missile results. | ||
~~SNIPPET_C~~sai_bullseye~~ | ~~SNIPPET_C~~sai_bullseye~~ | ||
- | ~~SNIPPET_O1746850698~~sai_cantrip~~ | + | ~~SNIPPET_O1746850699~~sai_cantrip~~ |
^ Cantrip || | ^ Cantrip || | ||
^ Magic, Non-Maneuver | During a magic action or [[racial_ability_fr_magic_negation|Magic Negation (Frostwings)]] roll, Cantrip generates X magic results.\\ \\ During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as ' | ^ Magic, Non-Maneuver | During a magic action or [[racial_ability_fr_magic_negation|Magic Negation (Frostwings)]] roll, Cantrip generates X magic results.\\ \\ During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as ' | ||
~~SNIPPET_C~~sai_cantrip~~ | ~~SNIPPET_C~~sai_cantrip~~ | ||
- | ~~SNIPPET_O1746850698~~sai_counter~~ | + | ~~SNIPPET_O1746850699~~sai_counter~~ |
^ Counter | ^ Counter | ||
^ Dragon Attack, Melee, Save* | During a save roll against a melee attack, Counter generates X save results and inflicts X damage upon the attacking army. Only save results generated by spells may reduce this damage.\\ \\ During any other save roll, Counter generates X save results.\\ \\ During a melee attack, Counter generates X melee results.\\ \\ During a dragon attack, Counter generates X save and X melee results. | ^ Dragon Attack, Melee, Save* | During a save roll against a melee attack, Counter generates X save results and inflicts X damage upon the attacking army. Only save results generated by spells may reduce this damage.\\ \\ During any other save roll, Counter generates X save results.\\ \\ During a melee attack, Counter generates X melee results.\\ \\ During a dragon attack, Counter generates X save and X melee results. | ||
~~SNIPPET_C~~sai_counter~~ | ~~SNIPPET_C~~sai_counter~~ | ||
- | ~~SNIPPET_O1746850698~~sai_createfireminions~~ | + | ~~SNIPPET_O1746850699~~sai_createfireminions~~ |
^ Create Fireminions | ^ Create Fireminions | ||
^ Any Non-Individual | During any army roll, Create Fireminions generates X magic, maneuver, melee, missile or save results. | ^ Any Non-Individual | During any army roll, Create Fireminions generates X magic, maneuver, melee, missile or save results. | ||
~~SNIPPET_C~~sai_createfireminions~~ | ~~SNIPPET_C~~sai_createfireminions~~ | ||
- | ~~SNIPPET_O1746850698~~sai_firecloud~~ | + | ~~SNIPPET_O1746850699~~sai_firecloud~~ |
^ Firecloud | ^ Firecloud | ||
^ Melee, Missile | During a melee or missile attack, target up to X health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed. | ^ Melee, Missile | During a melee or missile attack, target up to X health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed. | ||
~~SNIPPET_C~~sai_firecloud~~ | ~~SNIPPET_C~~sai_firecloud~~ | ||
- | ~~SNIPPET_O1746850698~~sai_firewalking~~ | + | ~~SNIPPET_O1746850699~~sai_firewalking~~ |
^ Firewalking | ^ Firewalking | ||
^ Maneuver, Non-Maneuver | During a maneuver roll, Firewalking generates X maneuver results.\\ \\ During any non-maneuver roll, this unit may move itself and up to three health-worth of units in its army to any terrain. | ^ Maneuver, Non-Maneuver | During a maneuver roll, Firewalking generates X maneuver results.\\ \\ During any non-maneuver roll, this unit may move itself and up to three health-worth of units in its army to any terrain. |